Mordhau is a multiplayer medieval hack 'n slash video game, developed by Slovenian independent studio Triternion, with a prominent aspect of skill-based competitive play and customization. It features a combat system emphasizing hand-to-hand combat, loosely based on historical techniques such as feints, redirection, and alternative use of weapons. Other features include ranged weapons, siege engines and mounted combat. The game was released on April 29, 2019 on Steam.
The game was partially financed through a Kickstarter campaign in 2017, raising nearly $300,000.
The game was built using Unreal Engine 4.
Marko Grgurovič, a Slovene PhD student of computer science at the University of Primorska, began development of Mordhau alone. He was later joined by another Slovene developer and an international team of 8 other programmers, graphic designers, and animators, founding the company Triternion, and producing first versions. In March 2017, the company launched the Kickstarter campaign to raise funds for development, which achieved its basic goal in less than 24 hours. The game was finally released on 29 April 2019.
Mordhau became an immediate success, selling 200,000 copies in less than a week, then exceeding 500,000 copies sold by 7 May. It reached the top of the Steam sales charts. Triternion apologized after its servers couldn't sustain the massive influx of players.
Early reviewers praised the fighting system, the chaotic but fun gameplay, and graphics.
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